The Dustriders are a tribe fixed on mobility. They are the most flexiable of the tribes, and can be adapted to any location, weather it be Jungle, Volcanic or Desert. They do not need stone to the extent the other factions do, and therefore are the best choice when battling clan-to-clan battles. There units are strong based on the principles of tougness, weight, size and speed. There units have little armour, but make up for it through the sheer damage they cause through a single blow. The Dustriders use hit and run tactics, and if used well, can be in one location when attacking the enemy, and then in another location once there base has been scouted.

The Dustriders show signifcant resemblance to ancient, middle-asian tribes. They are thought to be the second tribe ever to founded in the paraworld. The goverment of the Dustriders is situated mostly around the existance of the Holy city : This is where all the afairs of the Dustriders tribe are discussed, consulted and solved. The Dustriders are situated around an Amazonian mentality, valuing females as strong war-borns, while seeing men as the primary work force.

The differances the Dustriders have from the other factions is that they do not need Stone to move on an epoch, but instead, require skulls. Due to this, they can convserv their stone much longer than any other faction, and thus, have an increased invention rate then any other faction. They rely massively on their cavalry, possesing no form of machinery and downgrading there infantry to make way for their massive dinosaours.


The Dustriders have always been known by the Paraworld as a cowardly race. The orignial Holy city of the Dustriders was destroyed by a Barbarian Attack, and until the next one was established, the Dustriders eventually grew on from one whole faction, to a number of differant tribes and cults. Through this, they lost most of their scripts and devolved into a state of pre-tribal brutes, resorting to canabilism to survive. It is not recorded in any of the Paraworld scripts what actully happened to restore there once valoured state, but aparently it was not very smooth, and at first the "holy" city was ruled by bands of thugs until a central, sane, stable goverment emerged from the chaos.

The Dustriders culture and beleifs differ from tribe to tribe. Some of the clans of Dustriders are peacful, docile romanics who happiliy comply to their envirement, keeping it fresh and stable ; Other tribes care not for the envirement they live in, but for their survival, and will do anything to stay on top of average development.

The Dustriders have strong rivalrys with the Barbarians of the Norse and, due to the lack of understanding, fear the Dragon clan.


The Units of the Dustriders are based upon the mindset that the bigger, the stronger. Unfortunalty for the rivals of the Dustriders, this an extreamly effective way of understanding.

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